Thursday, December 8, 2011

Make a haberdashery skill check

A while ago, we inducted (reinducted, I guess) another member into our group of homosexual love - Roger, friend of Ilhanicus. Lol. A few weeks ago, we were discussing the possibility of starting up an RPG. From what I had heard from various Podcasts, Pathfinder was the bee's knees. Roger and I decided to split the cost to get the rule book, and supplement it with various online resources. What this has lead to is our first real dive into a tabletop RPG. Fortunately enough, Taylor has been playing DnD for the past year now so he is relatively familiar with the rules. Furthermore, most of the rules focus around combat and character progression - allowing everyone to get into the system rather easily as its pretty much just acting and rolling some dice.

The party breakdown, after our character creation is as follows:

Jawn - Durlas, the Elf Rogue (pretty much Zevran from Dragon Age, complete with bisexual overtones)
The Boy - Kez, the Human Ranger (hunter of the undead, and jailbait for Durlas)
Taylor - Orodow, the Human Sorceror (complete with trollface alignment)
Ilhanicus - Eddard, the Human Fighter (lol Game of Thrones)
Roger - Rhah Khan Jin'Do, the Dwarf druid (not only does he have a Jedi name, but its pronounced Rock On)

With possibly special guest appearances by:
Halz - Carys, the Gnome Fighter (with the best statline out of the entire cast of characters)

I'll be GMing 'Hollow's Last Hope' tomorrow just to get into the system. Taylor and Roger have a little more experience with the Pathfinder system, so their rules knowledge should be a great help to my first attempt at GMing. We sort of agreed to rotate DM duties each session, but we'll see how everyone feels about it after a go each. I predict I'll eventually be the 'main DM' for the most part, seeing as how I'm the loudest and most comfortable talking my ass off. I wouldn't mind this, as after looking over a few of the published adventures I came to the conclusion that I shouldn't have an issue keeping everyone entertained.

Here's to seeing how many party members Durlas can sleep with and scouring chests for booty. And gold.

Wednesday, November 2, 2011

Painting Blaaarrrgghhhh







On the other hand, I've stripped my Grey Knights and my Space Wolves as they are going to be combined into one super Chapter. This is mainly so I can save money on vehicles, and any extra infantry I may pick up. They will be called the Senor Penors and will be the embodiment of all the worst things on the internet.


This will be the new Wolf Standard, and this symbol will pop up on a parts of the existing Marines. I printed out a test standard and I'm really pleased with the result so far. I'm looking forward to painting these guys up for the second, third, and some of them fourth, time! Shit just got real, son. C'est une lol.

Tuesday, September 6, 2011

Hahaha



Hahahahah get it?

TOTALLY SWEET CAMPAIGN?!

So after almost an entire summer of painting, Axis and Allies, and Twilight Imperium, the gaming group is getting back into 40k by the means of a hexagonal map based campaign. We'll be using a rule set based on the Planetary Empires rules, but with less imbalance and cheese mongering (modified building rules to balance out the rule set).

I'll probably be playing my Space Wolves for this one, as most of the games will be around 2000 points - unfortunately, points which I lack with my Eldar and Grey Knights due to not buying new Games Workshop stuff since the fuckery of the trade embargo/price hikes. Thanks GW.

This will be our first campaign, so here's to hoping it works out.

Thursday, June 23, 2011

Bonerhordes

I play a sweet game against my lady friend today. 15 points of Warmachine with Retribution vs. Cygnar! Haley used eHaley (ahahahaha) and the battlebox with a Journeyman Warcaster that had the Charger attached to it. Thus:

Major Victoria Haley
Ironclad
Lancer
Journeyman Warcaster
Charger

I used Rahn, the dirtiest playa in the game with a more unit heavy list.

Adeptis Rahn Shyeel
Pheonix
House Shyeel Battle Mages
House Shyeel Magister
Houseguard Halberdiers

Unfortunately, Haley is really good at rolling and totally rocked my Mages and Halberdiers. The Ironclad literally took down my Pheonix with back strikes (butt rape) and all that was left was two Mages, the Magister and Rahn. The Halberdiers work as an excellent tarpit, but they definitely need to be maxed out with the Unit Attachment.

However! This Saturday we're probably playing some Axis and Allies at Ilhan's and Taylor wanted to try out a little Warmachine. He took a liking to Cryx - despite their Necron-esque-ism (what) - so we're proxying models for him and my plan to slowly get the group into WarmaHordes is in gear. I don't know what I'll play against in, but I'll probably take my Trolls once their complete. I figure two starter sets facing off would be a pretty good intro to Privateer Press' deliciousness. Here's to hoping it takes off with the group!

Wednesday, June 22, 2011

Delicious terrain?

After Father's Day, I had some giant lobster shells that I figured I would try to use to make some Tyranid terrain. I got the idea from The Eternal Warriors when Dan mentioned the use of lobster shells for terrain.

So after boiling the shell remnants in 50/50 water and vinegar for about 2-3 hours, I let them dry out for a few days which resulted in this:





Now comes the actual difficult part. These guys need to be mounted onto some sort of base and they need some extra structure. Enter the culprits:





I e-mailed Dan from TEW to see if he had any advice on preserving the shells, and he said to fill them with Great Stuff for a little extra structual integrity. So later tonight I'll be varnishing the shells and mounting them onto whatever bases I deem jawesome. So exciting.

Sunday, June 12, 2011

Bug Infestation

After a few games yesterday with my Grey Knights losing pretty horribly to Ilhan's Guard and tying a game against Taylor's bugs, I was bestowed the honour of painting Taylor's awesome Forge World Trygon. The amount of detail in this model compared to the regular Games Workshop one is amazing. Taylor wants his bug painted up in the Hive Fleet Kraken scheme, and last weekend we toyed around with something painting methods, and I found one that seemed pretty easy to achieve. Here's a little preview of the Trygon, about a quarter of the way finished.


I strayed a little from the method we were using on his regular infantry which involved a white primed model wash with Ogryn Flesh and Gryphonne Sepia. The Carapace is based black and then feathered highlights of P3 Sanguine Highlight, P3 Skorne Red (or Khador Base, I think) and finally P3 Heartfire.

With the Trygon, I based the flesh with Iyanden Darksun, washed it with Dark Flesh, overbrushed with P3 Menoth White Base, washed it with Devlan Mud, feathered on P3 Menoth White Highlight and finially edged highlighted with P3 Morrow White. The carapace will be painted the same as the first method. The Toxin Sac is based with Dark Angels Green, and highlighted with mixes of DA Green, Snot Green, and Scorpion Green.

You might notice one of the bone spikes is grey - the original one snapped off and I tried to get it back on but the surface got ruined because of super glue sticking to my fingers. I managed to carve a new one from a bit of sprue frame and I think I did a pretty good job of it.

I'll probably be able to finish this monster by the end of the week, in time for Taylor to rock face with it and make armour saves with its deliciously painted carapace. I'm also going to start painting my Trollblood warpack that I picked up on Thursday. Here they are awainting some primer.


Saturday, June 11, 2011

Trollface

Got some Razorbacks and Chimeras for my Grey Knights. I need four Venerable Dreadnought kits, two more Razorbacks and a slew of Power Armoured Grey Knights to complete them for now. Unfortunately, this won't happen for a while - until I dig myself out of the poor student house or Games Workshop unfucks their customers.

However, I did just pick up a Trollblood warpack from a relatively local shop.I already had some Menoth stuff, a Cygnar battlegroup and a large Retribution army - but these guys are something else all together. Each model in the Trollbloods faction is essentially Trollfacing their opponent. I played a battlegroup game against my woman-friend, and these guys are tough! They are much more forgiving than my Retribution army because of how defensive they can play, which means I get to keep more models on the table. The Axer that comes in the warpack is pretty much equal to the Cygnar Ironclad in melee, which really tied up Haley (little side note, my girlfriend's name is Haley, Cygnar has a caster named Haley, win for all) in combat. I didn't even need to pop Mordrak's feat because of he awesome spell list.

So I'm going to play a few games with half of a proxied Grey Knights army, and start playing Hordes/Warmachine at a not so local hobby store. It takes me about an hour to get there via transit, but the next closes one is just as far and less accessible and the third lack space and air conditioning it would seem. Hopefully I'll be able to expand on this army because the character of the Trollbloods is just hilarious. Something awesome about my first game with the Trolls saw one of my impalers pushing back a Charger six inches and effectively shutting down that Warjack for the rest of the game because of how difficult it had become to hit the rest of my warpack. I love these guys so hard.

Sunday, May 22, 2011

Re-evaluation?

So after a pretty one sided loss to The Boy's Tau, and finally a tie with Illhan's Imperial Guard, I've made some changes to a list I think will really keep an opponent on their toes.

I was a list like this with variation in model counts.
Rune Priest w/ CotS
9x Greyhunters w/ PW, Melta, WS, Rhino
9x Greyhunters w/ PW, Melta, WS, Rhino
9x Greyhunters w/ PW, Melta, WS, Rhino
8x Greyhunters w/ Melta, WS, Rhino
5x Wolf Guard w/ CM+PF
Wolf Scouts w/ Melta
6x Long Fags w/ 5x ML
6x Long Fags w/ 5x ML
6x Long Fags w/ 5x ML
2x Thunderwolf Cavalry w/ SS, FW

On 5/21 I tried out this:
Rune Priest w/ CotS
9x Greyhunters w/ PW, Melta, WS, Rhino
9x Greyhunters w/ PW, Melta, WS, Rhino
9x Greyhunters w/ PW, Melta, WS, Rhino
8x Greyhunters w/ Melta, WS, Rhino
5x Wolf Guard w/ CM+PF
Wolf Scouts w/ Melta
6x Long Fags w/ 5x ML
6x Long Fags w/ 5x ML
6x Long Fags w/ 5x ML
Landspeeder w/ MM, HF
Landspeeder w/ MM, HF

The Landspeeders drew a tonne of fire from Chimeras, Vendettas, Crisis Suits, Railguns, and more. This let my Grey Hunter squads live a bit longer, however, which allowed for a tie in a Capture and Control mission against Imperial Guard, Against the Tau however, I managed to roll terribly and my Rhinos were stun locked for the first two turns. I lost 6-4 in an Annihilation mission against The Boy, and rolled more ones than I have ever since I started playing.

So, I figured a little more target saturation with extra Land Speeders and Scouts will help against the more static heavy weapons of the Tau and Imperial Guard. So I whipped this up.

Rune Priest w/ CotS, LL, MH
8x Grey Hunters w/ MotW, Melta, WS, Rhino
9x Grey Hunters w/ MotW, Melta, WS, Rhino
9x Grey Hunters w/ MotW, Melta, WS, Rhino
5x Grey Hunters w/ Flamer, Razorback w/ TL-HB
5x Wolf Guard w/ CM+PF
5x Wolf Scouts w/ Melta
5x Wolf Scouts w/ Melta
5x Long Fags w/ 4x Missile Launchers
5x Long Fags w/ 4x Missile Launchers
5x Long Fags w/ 4x Missile Launchers
Land Speeder w/ MM, HF
Land Speeder w/ MM, HF
Land Speeder w/ MM, HF

My dependance on the Long Fags really hurt me in most of my games. If they don't perform well, my game plan goes to the shitter. Considering how terribly I roll, the only portion of my army I can consistently count on is my Grey Hunters in close combat when I pop the Wolf Standard. The Long Fangs can attempt to open light vehicles, while my Scouts will help against static heavy weapons - Leman Russ, Hydras, Hammerheads, Broadsides, etc. The Land Speeders can also help against heavy vehicles from a bit more range, and take care of massed infantry - such as Tyranids. I can also Deep Strike the Land Speeders in strategic positions - objects, behind enemy vehicles, near massed infantry, or near Long Fangs for extra protection.

The Grey Hunters move together as a sort of hammer/anvil combo, allowing for counter charges or trapping dangerous weapons (Plasma/Melta) that opponents may be packing. The Grey Hunters in the Razorback will sit on objectives or protect the Long Fangs from the faster elements of, for example, the Tyranids.

The Rune Priest rides with one of the Grey Hunter squads, adding a little extra punch to the unit and giving them some protection with Muderous Hurricane.

One thing I learned from both games is that the Grey Hunters cannot sit back at all. I need to be more aggressive with them as they will eat most other troops alive in close combat - particularly IG Vets, Fire Warriors, and Gants/Gaunts.

I think making my army more mobile, or less predictable for the opponent (Scouts) will really help out with how terrible I am when it comes to making armour saves. I can somewhat control my opponents movements, as the two scouts threaten everything close to a table edge, and the Land Speeders will threaten anything out in the open. Long Fangs will help to reduce an opponents speed if they can stop transports, and put a little hurt on heavy weapons platforms. Over all, I think I put together a pretty solid list that can perform well against most other armies.

What I will be toying with, as well, will be what powers to take on the Rune Priest. Jaws really hurts Tyranid Montrous Creatures and low Initiative models. Living Lightning gives me mobile anti-transport capabilities from long range and can hurt high Toughness models. Storm Caller will give a little bit of protection for my vehicles and Grey Hunters outside of transports.  Murderous Hurricane will really help me out, as it forces difficult and dangerous terrain tests, slowing down enemy units and possibly putting some hurt on them, banking on bad rolls.

So we'll see how well the list performs and I'll make changes accordinly. Lol.

Wednesday, May 18, 2011

GW reams the rest of the world!

So a recent average price increase of 22% and cutting off sales from UK-based retailers to countries outside of the European Union might have ruined one of my favourite hobbies. I was in the middle of building a Grey Knight army, and I was planning on getting a bunch of vehicles and Dreadnoughts to accompany the infantry I already pre-ordered. The best source for models, being from Canada, was Maelstrom Games. Now I can't buy GW products from them starting May 31st.

Now I'm forced to buy from the States, get raped by shipping, and throwing price increases on top. It sounds like my Grey Knights might be put on hold indefinitely.

I wish GW would adopt sales policies similar to Privateer Press' - get as much out to customers as possible with little hassle and butt fuckery. This is especially unfortunate as The Boy and two of our gaming buddies were looking to start new armies. It might be time to introduce Warmahordes to the gents and play like we have a pair.

This will probably change GW store atmospheres, as more product will need to leave if the store if sales do start dropping because of price increases and cutting of UK sales. This blows, as I really like the staff at my local GW and to have it feel like I'm constantly being pressured to buy shit will make my visits even more infrequent.

Looks like I'm going to start up my Retribution army again.

Monday, May 9, 2011

Some Photos from 4/30

Just a couple of photos from a game against The Boy two weeks ago. Unfortunately for his Space Sushi, I pretty much tabled him. It was a Spearhead deployment and a capture and control mission. Normally The Boy will beat my Wolves in objective based missions because of his skimmer fish, but not this time.  We learned that Spearhead just bones him because of how much closer I am to his army, even if he castles in the back. 1750 points, I took pretty much my regular list, which I'll eventually post up here. Enjoy the photos!

My literal spearhead deployment. Four rhinos packing Grey Hunters getting ready for some sushi.

A clearer photo of Illhan of Illhanicus photobombing my Wolves. And Taylor's torso.

The Boy making a scout move. Sweet terrain bro.

Another shot showing off my Wolves' objective marker and my 'Fenris outpost' terrain.

Sweet Wolves bro. Lascannon Long Fangs standing in for missile launchers.

Kevin made the greatest roll of all time that day.

Sunday, May 8, 2011

First.

Welcome to The Burger Bots, a wargaming blog focused on the exploits of myself - Jawn - and my gaming group - basically a bunch of dudes who do a bunch of things?

I'll mostly be concentrating on Warhammer 40k, as this is our current focus amongst my group. However, bits and pieces of Warmachine, Hordes, and Warhammer Fantasy will also make their way into the greatest blog on earth (this one).

To sort of kick things off, I'll explain how I fell into this deep pit of nerdatry. Like most wayward youth, I was introduced to trading card games. This first one I ever saw played was Wildstorms when I was a wee tot. After that, I got into Magic: The Gathering quite heavily. Following Magic, of course, was Pokemon and Yu-Gi-Oh, like most kids my age at the time. The World of Warcraft card game had also taken up my time considerably as well. I dabbled in Dungeons and Dragons but never really go into it, having little to no people to play with

Around 2001, after getting in and out of Pokemon, I was gifted the Warhammer 40k 3rd edition starter set for Christmas. I assembled a small force of Blood Angels who consistently faced my younger brother, Nick - also known as The Boy - until his Talos tabled my army some how. We got into Fantasy slightly afterwards, myself playing Warriors of Chaos - later Orcs and Goblins - and The Boy choosing the nancy-boy High Elves. I drifted in and out of the hobby after, having discovered girls and mostly played carg games and video games.

Nearing the end of high school, I got back into 40k - during the end of 4th edition - after finding out my best friend was collecting a Necron army. Funny thing is, I knew the guy for five years at this point and we never discussed 40k until the end of high school. Hah.

I sold of my remaining Blood Angels force and started a Chaos Space Marines army in the flavour of Khorne (see what I did there?). The Boy decided to get back into 40k with us and picked up a Tau army. Again, I drifted in and out of the hobby for a few years until 2009. The Boy, my BFF, and I got back into 40k hard again and I decided to start a new army. The choice came down to:

1. Space Wolves
2. Daemonhunters
3. Eldar
4. Orks
5. Tyranid
6. Some sort of Space Marine Chapter

I did the most logical thing and rolled a D6. Such is my penchant for rolling ones, I started a Space Wolves army. Since then, I've amassed a 7000 point army, a 2000 point Eldar army, handfuls of orks, essentially assimilated my friends Necron army into my collection, and I've started slowly collecting a Grey Knights army since the new release. Through out the two years since getting back into 40k, I've also started playing Warmachine and Hordes - as well as desparately trying to get my ladyfriend to play Warmahordes. I picked up a Cygnar starter set for her, and I've put together a small Menoth army, as well as a slowly expanding Retribution army.

Within the past two months, The Boy and I have gotten together with a few other guys to nerd out with - namely Illhan of the USS Illhanicus (resident IG and now BT player) Taylor (Bug Catcher, lol) and Kevin (Filthy Necrons). Included of course are myself, Jawn (every other army), and The Boy (Tau). Now every weekend we try to get together for wine and cheese tastings, sock collection comparisons, stamp trading, lubed up homoeroticism, and a little bit of 40k. I plan to one day force all of them to play Warmachine or Hordes, as its just the bee's knees.

That's the long and short of my dissension into the realm of nerditude. Hope you enjoy the blog and nudes will be available. Tee hee.